As of 2017 there is a project fork on github with the goal to port the source code to Linux. The game is under mod by several projects and hosted on a GitHub repository. pak files that exist in the source directory at the time of installation because you will not be able to rebuild these. For these output files, the built file itself exists in the source folder and is simply copied from there to the FinalBuild folder. Source files are not provided for all of the output files from the MechCommander 2 build. The source release documentation warns developers that not all code necessary to produce a complete build has been included: everything needed to compile the game without networking support and without all the art) under a Shared Source licence in order to demonstrate its XNA Build system. In 2006, Microsoft released a portion of the source code along with most game assets (i.e.
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